AI Insights · Timothy · July 2022
Top 5 Character Collection Games on iOS in Chile - Q2 2022
Discover the performance trends of the top 5 character collection games on iOS in Chile for Q2 2022, including [Free Fire: 7th Anniversary](https://app.sensortower.com/overview/1300146617?country=US), [Coin Master](https://app.sensortower.com/overview/406889139?country=US), [Clash Royale](https://app.sensortower.com/overview/1053012308?country=US), [Pokémon GO](https://app.sensortower.com/overview/1094591345?country=US), and [Genshin Impact](https://app.sensortower.com/overview/1517783697?country=US).
In Q2 2022, the top 5 character collection games on iOS in Chile showcased varying trends in weekly downloads, revenue, and active users. Below is an overview of their performance based on data from Sensor Tower.
Free Fire: 7th Anniversary experienced fluctuating weekly revenue, peaking at around $68.8K at the end of April and maintaining a range between $17K and $43.8K for most of the quarter. Weekly downloads ranged from 2.9K to 4.9K, with a noticeable increase towards the end of June. The game maintained a significant number of weekly active users, starting at 186.8K and ending the quarter at approximately 133.5K.
Coin Master showed steady weekly revenue, peaking at $24.2K in mid-May and generally fluctuating between $15.9K and $22.6K throughout the quarter. Downloads remained consistent, averaging around 800 weekly downloads. Active users hovered around 10.9K, with minor fluctuations across the weeks.
Clash Royale had an interesting revenue trend, starting strong with $38K in early April but dipping to $6.7K by late June. Weekly downloads saw a decline from 6.8K at the start of the quarter to about 3K by the end. Active users also followed a downward trend, starting at 239.2K and falling to around 195.8K.
Pokémon GO demonstrated a steady increase in weekly revenue, peaking at $48.3K at the end of May. Downloads ranged between 2K and 3.2K, with a slight peak at the end of June. Active users showed a consistent upward trend, starting at 80.5K and ending at approximately 99.4K.
Genshin Impact experienced variable weekly revenue, hitting a high of $30.9K in late March and then fluctuating between $4.6K and $23.1K for the rest of the quarter. Downloads remained stable, averaging around 1.1K per week. Active users showed minor fluctuations, maintaining around 12.4K by the end of June.
These insights highlight the dynamic nature of the character collection game market in Chile. For more detailed analytics and trends, visit Sensor Tower.